Download ©ShaderMonger  for Maya  ,Catalog , organize your shaders and share them with the 3d Community.

ShaderMon , the new MAYA tool from Brillstudio, will give Maya shader artists the ability to save their shaders in a project based personal library,catalog them,backup the shaders to a Main library and load them anytime to any project while giving them a fully customizable  preview of the shaders.


A few of the features included in Version 1.0 :

  • Breaking down objects and extracting  individual shaders
  • Extracting multiple shaders at one go.
  • Rendering thumbnails from most render engines (maya software, mentalRay,Vray etc.. )
  • Grouping and cataloging shaders.
  • Moving and and importing shaders across projects.
  • Main Library and Project Based Library.
  • Create custom setups for displaying of shaders.
  • supports Names Spacing.
  • supports Render layers.
  • Supports IBL (mentalRay)
  • Extracts textures to unique folders based on shader’s name.
  • Rename shaders before saving to library.
  • share your shaders (directly from maya) online with the world.
  • Automatic  packing  and posting of shaders with textures.

Requierments: Windows,OSX,Linux  –  Maya 2011,2012

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