Brillstudio has completed a VFX shot for the upcomming horror/Zombie feature Film Created by Eitan Gafniת Cannon Fodder. Our time limit was tight and so were our materials… but the shot came out really cool. stay tuned for the release Date and more previews.

Check the new features below  ShaderMonger© is a Pipeline tool from Brillstudio directed to small and large studios as well as individual shading artists. Essentially its a Shader Library Manager tool that enables multiple users to Share the same resources together over multiple projects while maintaining access to their relevant shader libraries, and of course asseting the new shaders created during workflow for later usage in […]

Brillstudio would like to thank  Ilya Salnikov the fantastic artist for creating ShaderMonger’s awesome new Character.  its awesome ! 

3D Crew

September 16, 2012 Blog 0 Comment

An experiment using the kinnect and Reconstructme software, each individual was scanned sepratley and then composed in maya for the final shot. presented with sketchfab technology. the camera movement was a test for motion driven cameras. we used SOUP’S  Kinect-to-Maya plug in to drive the motion in maya. using a kinnect 360 xbox sensor.    

ShaderMan , the new MAYA tool from Brillstudio, will give Maya shader artists the ability to save their shaders in a personal library, load them anytime to any project while giving them the best preview of the shader. some features: Breaking down objects and extracting  individual shaders Rendering thumbnails on any renderer (maya software, mentalray etc.. […]

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